To those of you who have painted Crisis Suits: Is there some process to it that makes it not such a pain?
Getting back in behind the arms and in between the body and jetpack is really killing me. I can't find a way to do it cleanly.
On the plus side I'm almost done with my shield drones. I love the drones. I wish you could field units of them. Not like Heavy Gun Drones or Gun Drones, but something like...
Drone Squad
Unit size 4-12 Drones
Up to two Gun Drones may be upgraded to Marker Drones or Shield Drones.
Up to two Gun Drones may be upgraded to Sniper Drones Heavy Gun Drones.
If a Heavy Gun Drone is Taken, it may replace one of it's 2 burst cannons for a Marker Light at no cost.
If a Marker Drone is taken, it may twin-link it's Marker Light.
Something like that. Maybe splitting it into Gun/Marker/Shield Drone squads as one choice and Heavy/Sniper/Shield Drone squads as another. Maybe some special character that would let you essentially field a drone army. Throw in the FW turrets. It could get cool.
The drones were a lot of the appeal of Tau to me. The Battlesuits too, but they were very secondary. I don't use any drones because they're fairly ineffective. I think some more complex drone squads could get a lot more interesting. If they had some more interesting aspects, instead of just X Gun Drones that aren't terribly effective (though I have used them and had them really shine a few times), I could overlook the effectiveness for the coolness. Just my thoughts.
"Rise up! Rise up and reap their flesh for the Lord of All that he might take pause and look upon us, his children, and be glorified!"
Showing posts with label Crisis Suit. Show all posts
Showing posts with label Crisis Suit. Show all posts
Sunday, January 10, 2010
Tuesday, December 29, 2009
Some Painted Models
I forgot to take pictures of the Devilfish. Now that I think about it, I might just finish that one up after this post.
Anyway, I really love my Fire Warriors. I feel like, if I did it all over, I could do a much better (read: smoother) job, but I'll have a chance when I get a few more. I also didn't even know they had shin guards until I saw OSH's; I use the pictures from the book to sort of see what they're "supposed" to look like and the shins there are very similar to the under-suit, but live and learn.
This is the only Kroot model I've finished. I like to do one complete model, before moving on to the rest of the unit. It gives me a lot more direction when I'm pulling the assembly line on the other, in this case, eleven. I'm about as happy with him as I am with my Fire Warriors. I'm very much looking forward to seeing both completed units on the table.
You might notice the solid band on the bottom....hair spike? in the second and third picture. I was going to try something similar to the fluffy Kroot in the Codex, but changed my mind. I need to black it out or something and fix it. The rest won't have that.
Ahh, togetherness:
Monday, December 7, 2009
SuperMagnet Man
Just a small shout out to the SuperMagnet Man: http://www.supermagnetman.net/
I ordered some 100 small (1.5mm in diameter, 0.8mm tall) aboubt a week ago and I must say they were impressively strong. It's also really is a nice site with decent prices. The shipping was prompt and he sent out e-mail updates at each stage (Processing, Packing, Shipped). My only minor complaint is a lack of tracking service, but my order went from Alabama to Maryland in 2 days (Ordered to in my hands).
It's probably also worth noting: Those magnets were the perfect size for fitting in the various slots on the Crisis Suit and the back slot on the Stealth Suit. They also happened to match a drill bit on my pin vice perfectly, which made it all just ever so simple.
1 magnet in the suit and 1 in the weapon is more than enough for 80% of the people out there in terms of hold, but I think it was worth the effort to do 2 side-by-side, it makes them a lot harder to knock off and they don't rotate so easily. This does make it a little more important to line them up right on the weapons (the XV8s have straight slots, so you don't have to worry about the suit so much.)
I ordered some 100 small (1.5mm in diameter, 0.8mm tall) aboubt a week ago and I must say they were impressively strong. It's also really is a nice site with decent prices. The shipping was prompt and he sent out e-mail updates at each stage (Processing, Packing, Shipped). My only minor complaint is a lack of tracking service, but my order went from Alabama to Maryland in 2 days (Ordered to in my hands).
It's probably also worth noting: Those magnets were the perfect size for fitting in the various slots on the Crisis Suit and the back slot on the Stealth Suit. They also happened to match a drill bit on my pin vice perfectly, which made it all just ever so simple.
1 magnet in the suit and 1 in the weapon is more than enough for 80% of the people out there in terms of hold, but I think it was worth the effort to do 2 side-by-side, it makes them a lot harder to knock off and they don't rotate so easily. This does make it a little more important to line them up right on the weapons (the XV8s have straight slots, so you don't have to worry about the suit so much.)
Friday, December 4, 2009
Magnetized Suits
BEHOLD! MAGNETS!
Stealth Suit
Crisis Suits
These marks are the magenetized points. you can sort of see them all on the center one. They all have those 6 points. 2 per arm, 2 per "back slant", 1 per "back top". then there are 2 per weapon and 1 per system (only multi-trackers atm). The Stealth Suit has 2 in his arm and 2 in each weapon. The burst cannon is actually slightly off so it doesn't sit quite right :(
So...now I don't have any excuses not to finish painting them all (though they do still need sanding on the green stuff)
Did Stuff
Tau Tank Traps
So I've been working on a lot of terrain lately. The most interesting piece, to me, is a set of Tau tank traps. I found these perfect corn cobb holders, pulled the pins out, and wah-lah, tank traps. I'm going to post some pictures in a bit, all I have is my cell phone camera and I left the cord to transfer the images at home.
The overall idea for them is to get a Tau looking tank trap, painted to match my army scheme, that look like they were air dropped in (debris and small craters around were the impacted, thought about making them kind of crooked like they came in at different angles, but technology should be able to drop them in right).
Magnetized Suits
(I'm not going to do a big thing on this because there are soooo many guides out there, but I'll throw up some pictures when I do the traps)
The other big thing I did last night was magnetize my Crisis Suits and one of my Stealth Suits (I only have three so there is only one fusion blaster option). It just occured to me I didn't do the top hard point on the Stealth Suits...I'll remedy that at lunch time.
All in all it was a royal pain of a process, mostly because I used 2 magnets per weapon and getting them next to eachother took some time to figure out. The magnets were 1.5mm in diameter and 0.8mm thick, they fit in the "slots" perfectly. I did 2 per arm, 2 per back "slant" and the 1 per back shoulder (where it's flat). The idea was weapons go on the arms and slants, but things like multi trackers tend to look better flat on top (the systems also lend themselves to a single magnet and are fairly symetrical, where-as the weapons tend to be longer in one direction, making two a lot stabler.). 2 per weapon and weapon point also keeps them from rotating.
All in all it was a pain to get the tiny magnets side by side without them flipping or snapping to their neighbor, but once I got some putty and tooth picks (which eventually became my craft knife) involved it all sped along quite nicely. 10 magnets per suit may be a but much, but I'm a completetionist like that :)
So I've been working on a lot of terrain lately. The most interesting piece, to me, is a set of Tau tank traps. I found these perfect corn cobb holders, pulled the pins out, and wah-lah, tank traps. I'm going to post some pictures in a bit, all I have is my cell phone camera and I left the cord to transfer the images at home.
The overall idea for them is to get a Tau looking tank trap, painted to match my army scheme, that look like they were air dropped in (debris and small craters around were the impacted, thought about making them kind of crooked like they came in at different angles, but technology should be able to drop them in right).
Magnetized Suits
(I'm not going to do a big thing on this because there are soooo many guides out there, but I'll throw up some pictures when I do the traps)
The other big thing I did last night was magnetize my Crisis Suits and one of my Stealth Suits (I only have three so there is only one fusion blaster option). It just occured to me I didn't do the top hard point on the Stealth Suits...I'll remedy that at lunch time.
All in all it was a royal pain of a process, mostly because I used 2 magnets per weapon and getting them next to eachother took some time to figure out. The magnets were 1.5mm in diameter and 0.8mm thick, they fit in the "slots" perfectly. I did 2 per arm, 2 per back "slant" and the 1 per back shoulder (where it's flat). The idea was weapons go on the arms and slants, but things like multi trackers tend to look better flat on top (the systems also lend themselves to a single magnet and are fairly symetrical, where-as the weapons tend to be longer in one direction, making two a lot stabler.). 2 per weapon and weapon point also keeps them from rotating.
All in all it was a pain to get the tiny magnets side by side without them flipping or snapping to their neighbor, but once I got some putty and tooth picks (which eventually became my craft knife) involved it all sped along quite nicely. 10 magnets per suit may be a but much, but I'm a completetionist like that :)
Labels:
Crisis Suit,
Magnets,
Stealth Suit,
Terrain
Subscribe to:
Posts (Atom)














