"Rise up! Rise up and reap their flesh for the Lord of All that he might take pause and look upon us, his children, and be glorified!"
Thursday, December 30, 2010
So about last night...
Yesterday I said I was going to post new stuff last night, but I had forgotten I have no internet at home until [hopefully] tonight. It's been out since Tuesday. They're coming to fix it between 2pm-5pm EST today. Here's hoping!
Wednesday, December 29, 2010
Not happy with this new look...
I re-did the template layout. I'm not quite happy with it. I'll muck with it some more when I get home from work...after I post some new stuff :)
Thursday, December 23, 2010
Real Quick Vote
The semester is over and I got a new camera. I have actually done a ton of modeling and a bit o' painting in the past few months, but it's all been Nurgley. On a related note: Having actual tools, as opposed to using toothpicks, for Greenstuffing is SO MUCH BETTER! It was actually weird to have so much control...
So the question: Should I make a new blog for my Nurgle adventures, or just post it here? The only bit that really makes me >.> about it is that I stole the name Run'al from the Tau codex. It means hidden bunker. See the url? (Runal is the name of a GURPS derivative and I couldn't have the apostrophe in the url.)
Opinions in the comments....GO!
Also, I apologize in advance for taking exactly zero pictures of my Daemon Prince before I primed him...I got too excited and forgot...
Edit: <3 to 3++ is the new black for linking to my blog that has been dead for over 3 months. Seriously, that blog makes my work days so much better. Good reading.
So the question: Should I make a new blog for my Nurgle adventures, or just post it here? The only bit that really makes me >.> about it is that I stole the name Run'al from the Tau codex. It means hidden bunker. See the url? (Runal is the name of a GURPS derivative and I couldn't have the apostrophe in the url.)
Opinions in the comments....GO!
Also, I apologize in advance for taking exactly zero pictures of my Daemon Prince before I primed him...I got too excited and forgot...
Edit: <3 to 3++ is the new black for linking to my blog that has been dead for over 3 months. Seriously, that blog makes my work days so much better. Good reading.
Monday, September 13, 2010
So...Which weapon? (Modeling Question)
I had some leftovers from a Chaos Knight sprue. I really kind of wanted all of my Raptors to have scythes, and these are pretty close to that.
So what do you guys think? Small weapon or long weapon?
Thursday, September 9, 2010
New Tau next August?
So this is exciting:
http://www.belloflostsouls.net/2010/09/40k-rumors-tau.html
http://www.belloflostsouls.net/2010/09/40k-rumors-tau.html
Monday, August 23, 2010
Terrain Contest
Games Workshop is having a terrain contest. You have until next Friday, September 3rd, to send in your pictures. It can be something you've already completed. The prize is a finished Citadel Realm of Battle Gameboard.
I don't have anything particularly impressive at the moment, and I would really love that gameboard. I also really enjoy making terrain. To cap it all off, my friend's internship just ended and he moved back to his college apartment. This means I finally have my Warhammer room! There will be more on that later and much more posting to come as I have a place free from my feline nemesis to work in peace.
Now the real point of this post: What do I make?
(As a point of simplification and personal choice, I'm leaving out everything Games Workshop reasonably supplies, like the Temple of Skulls, and anything I just don't have much interest in, like the Altar of Khaine. Good ideas have every chance of swaying me.)
The forests, rivers, marshland, and obstacles are all okay, but very meh to me. I'd be open to it if anyone had any particularly good ideas though.
Anvil of Vaul - This one isn't as simple as it seems if you look into the lore. It would also be a smaller piece, more designed to go on top of a hill. It would essentially end up as a standard hill with a very detailed anvil rising out of the ground. Preferably with ornament showing it's recent use.
Most of the Arcane Architecture stuff seems like it would be very good, but difficult to accomplish in such a limited time frame. There is one exception I'm willing to make atm though...
Charnel Pit - This one is my front runner. I have lots of spare Vampire Counts bits (namely Skeletons and Vampires, and Ghouls) to dress this on up nicely.The idea would be to try to create a scene of a freshly excavated Charnel Pit that some necromancer has dug up in preparation of some rite or maybe even in preparation for an upcoming battle.
Dwarf Brewhouse - I love this one....so much. It's just awesome. I'm not a fan of dwarfs and it's just hilarious and awesome.
Bane Stone - I don't have ideas from this, but it seems cool.
Elven Waystone - This is available from Forgeworld and doesn't leave much room for imagination.
Idol of Gork (or possibly Mork) - I would carve this one out of wood and put it on some kind of totem. It would be fun, but I don't' know about winning with it.
Magic Circle - I have one of these I'm almost done with, but it isn't going to win a competition.
Sinister Statue - This also pretty cool. I don't know what I'd do with it, but I don't think it would be terribly difficult to come up with something.
Sorcerous Portal - This is another one I'm almost done with, but isn't going to win any competitions. I really like this one though.
Wyrding Well - I like this one a lot. I'm not sure if I should go with the constructed well, the natural spring, or some sort of hybrid.
So that's sort of where I stand with all of this. Any feedback, input, or ideas are greatly appreciated.
I don't have anything particularly impressive at the moment, and I would really love that gameboard. I also really enjoy making terrain. To cap it all off, my friend's internship just ended and he moved back to his college apartment. This means I finally have my Warhammer room! There will be more on that later and much more posting to come as I have a place free from my feline nemesis to work in peace.
Now the real point of this post: What do I make?
(As a point of simplification and personal choice, I'm leaving out everything Games Workshop reasonably supplies, like the Temple of Skulls, and anything I just don't have much interest in, like the Altar of Khaine. Good ideas have every chance of swaying me.)
The forests, rivers, marshland, and obstacles are all okay, but very meh to me. I'd be open to it if anyone had any particularly good ideas though.
Anvil of Vaul - This one isn't as simple as it seems if you look into the lore. It would also be a smaller piece, more designed to go on top of a hill. It would essentially end up as a standard hill with a very detailed anvil rising out of the ground. Preferably with ornament showing it's recent use.
Most of the Arcane Architecture stuff seems like it would be very good, but difficult to accomplish in such a limited time frame. There is one exception I'm willing to make atm though...
Charnel Pit - This one is my front runner. I have lots of spare Vampire Counts bits (namely Skeletons and Vampires, and Ghouls) to dress this on up nicely.The idea would be to try to create a scene of a freshly excavated Charnel Pit that some necromancer has dug up in preparation of some rite or maybe even in preparation for an upcoming battle.
Dwarf Brewhouse - I love this one....so much. It's just awesome. I'm not a fan of dwarfs and it's just hilarious and awesome.
Bane Stone - I don't have ideas from this, but it seems cool.
Elven Waystone - This is available from Forgeworld and doesn't leave much room for imagination.
Idol of Gork (or possibly Mork) - I would carve this one out of wood and put it on some kind of totem. It would be fun, but I don't' know about winning with it.
Magic Circle - I have one of these I'm almost done with, but it isn't going to win a competition.
Sinister Statue - This also pretty cool. I don't know what I'd do with it, but I don't think it would be terribly difficult to come up with something.
Sorcerous Portal - This is another one I'm almost done with, but isn't going to win any competitions. I really like this one though.
Wyrding Well - I like this one a lot. I'm not sure if I should go with the constructed well, the natural spring, or some sort of hybrid.
So that's sort of where I stand with all of this. Any feedback, input, or ideas are greatly appreciated.
Ultramarines trailer (The 40k movie, for those who don't know)
It’s not a great trailer, but it does mean that they’re far enough along to have final takes of some things to put in a trailer.
Monday, July 26, 2010
Island of Blood: Specific contents revealed!
From What's New Today on the GW site.
The set contains 74 models:
(As a side-note: ALL of these models snap together without needing glue, though I would use glue anyway. This usually leads to the same flexibility in posing that pining does in terms of trying to get it just right.)
The set contains 74 models:
(As a side-note: ALL of these models snap together without needing glue, though I would use glue anyway. This usually leads to the same flexibility in posing that pining does in terms of trying to get it just right.)
- High Elves
- 1 Prince on Giffon
- 1 Mage
- 10 Sea Guard
- 10 Sword Masters
- 5 Ellyrian Reavers
- Skaven
- 1 Warlord
- 1 Warlock Engineer
- 40 Clanrats
- 1 Master Moulder
- 2 Rat Ogres
- 1 Warpfire Thrower
- 1 Poisoned Wind Mortar
Friday, July 23, 2010
Island of Blood and an 8th Edition Rulebook FAQ
Today's daily Warhammer post is about the Island of Blood. Unfortunately there is no list of all the models, but the advance order date is apparently August 10th. I e-mailed Andy to see if he'll disclose the models included, but I imagine that, even if he doesn't, we'll find out early next week.
The other gem of the day is an 8th Edition Rulebook FAQ.
There are a few little gems in there, like clarification on "Extra Attack" stacking and how the Purple Sun works. Really I think they were pretty obvious, but they weren't RAW, so it's nice to have it spelled out.
For those who don't know, because it frustrated me for a bit: RAW is "Rules as written" and RAI is "Rules as intended".
The other gem of the day is an 8th Edition Rulebook FAQ.
There are a few little gems in there, like clarification on "Extra Attack" stacking and how the Purple Sun works. Really I think they were pretty obvious, but they weren't RAW, so it's nice to have it spelled out.
For those who don't know, because it frustrated me for a bit: RAW is "Rules as written" and RAI is "Rules as intended".
Wednesday, July 21, 2010
I sort of feel better now...sort of: More Daemons!
The Bloodcrusher and Karios Fateweaver kits have reared their heads finally: More Daemons
I'm still incredibly disappointed at the sheer lack of Nurgley goodness in these new daemons. Ah well...*stares listlessly into a small cauldron of stewing filth, idly swirling the contents with a slowly withering ceramite rod*
I'm still incredibly disappointed at the sheer lack of Nurgley goodness in these new daemons. Ah well...*stares listlessly into a small cauldron of stewing filth, idly swirling the contents with a slowly withering ceramite rod*
Thursday, July 15, 2010
Tuesday, July 13, 2010
New Daemon Kits Up for Pre-order!!!
http://www.games-workshop.com/gws/content/blogPost.jsp?aId=11500020a
The Daemon Prince, Pink Horrors, Seekers, and Changeling are there. No mention of the Bloodcrushers or Karios though...or a date.
My real excitement here is the Daemon Prince kit...Just look at these wonderful, plastic sprues!
The price is only listed for the Changeling, $16.50USD. I'm already working on ideas on how to extend this kit into two princes. It doesn't look hard...
Friday, July 9, 2010
Wednesday, June 30, 2010
Thursday, June 24, 2010
Talk about making you re-think your bases...
I've looked through a number of base sites before, but never seen anything that really struck me. It's normally a bit of rock, lave, snow, crystal, or cityscape.
$15 for the above set! 1x 60mm, 4x40mm, 20x10mm bases. I'm thinking it's well beyond worth the $15 and little bit of effort...
But look at these!
(Image used without permission from the above link)
$15 for the above set! 1x 60mm, 4x40mm, 20x10mm bases. I'm thinking it's well beyond worth the $15 and little bit of effort...
Wednesday, June 23, 2010
Slime base
This is the best picture I could get of my Nurgle bases. They were actually pretty awesome until I went that one step too far and did a too heavy brown wash on top, which muted the crap out of the color and made it SO dark. On the Plague Marine, I'm going to try to keep it lighter.
Witch Hunter and Daemonhunters codicies now online!
Buried at the bottom of today's daily web post on the GW website were two links:
Codex: Witch Hunters
Codex: Daemonhunters
I'm pretty sure there are no new rules in there, they've only taken things out. What this does mean, is that Space Marines and Imperial Guard can't take them as allies anymore! Huzzah? >.>
Codex: Witch Hunters
Codex: Daemonhunters
I'm pretty sure there are no new rules in there, they've only taken things out. What this does mean, is that Space Marines and Imperial Guard can't take them as allies anymore! Huzzah? >.>
Tuesday, June 22, 2010
A bunch of WIP stuff
It's been a while. I've had some interesting legal troubles with my now ex-friend and ex-roommate. I still have no idea what happened...but anyway, fun stuff!
WFB 8th Edition is on the horizon, and I've been in a fervor to finish as much of my Flesh Reapers as I can so that I can then completely ignore them in favor of my beloved fantasy. Don't get me wrong, 40k rocks, but I'll probably never escape my love of swords and magic.
I have also done a lot of re-thinking of the army structure. I still love raptors and bikes, but they're just...not good enough. The both do the same thing and it's almost all supporting. I'm digressing, PICTURES!!!!
I obviously missed a bit of the track on the back there...OTHER than that, I'm very pleased with how this is going. I haven't decided on how to paint the symbols or "tubes" yet. I really like the exhaust feeding into the smoke launchers. It worked out nicely.
I'm also thinking about spreading the red bloody areas around a bit. Which would be Ogryn Flesh, possibly with some veins of Baal Red.
Here's the process (I don't use a lot of GW paints, so I apologize if the colors are a bit off):
Now to change gears to my (still) second WIP Raptor. He's come a long way.
I tried to do a miniature version of the Warband Icon on the Rhinos on his shoulder, but I failed miserably. It's just too tiny! So now his shoulder is rotten in much the same fashion as the Daemon Prince.
I decided against trying to make custom bases that tied into each and every Raptor and am going with the flying bases I got when I bought the Gargoyles (for their wings).
Side-note: It is deliciously evil to buy a box of Gargoyles and just use the wings when you live with a Tyranid player!
WFB 8th Edition is on the horizon, and I've been in a fervor to finish as much of my Flesh Reapers as I can so that I can then completely ignore them in favor of my beloved fantasy. Don't get me wrong, 40k rocks, but I'll probably never escape my love of swords and magic.
I have also done a lot of re-thinking of the army structure. I still love raptors and bikes, but they're just...not good enough. The both do the same thing and it's almost all supporting. I'm digressing, PICTURES!!!!
I obviously missed a bit of the track on the back there...OTHER than that, I'm very pleased with how this is going. I haven't decided on how to paint the symbols or "tubes" yet. I really like the exhaust feeding into the smoke launchers. It worked out nicely.
I'm also thinking about spreading the red bloody areas around a bit. Which would be Ogryn Flesh, possibly with some veins of Baal Red.
Here's the process (I don't use a lot of GW paints, so I apologize if the colors are a bit off):
- Primed White
- Hull:
- Base the entire thing in Elf Flesh.
- 2 Washes of Gryphonne Sepia on the WHOLE thing
- Bloody Areas
- A heavy wash of Ogryn Flesh
- An even coat of Baal Red, staying away from the edges
- A light wash of Leviathan Purple, only in the recesses.
- I think I'm going to finish it off with a complete wash of Devlan Mud followed by another Sepia Wash, though I might restrict the Delvan Mud to just recessed areas. (This should get it to be the same as the armour on my Plague Marines).
- Metal
- Based Boltgun
- Heavy dry brush of Tin Bitzy
- I think I'm going to stipple some orange on there lightly and then dry brush Boltgun over it again.
- Details
- I obviously need to do all of the details.
- The Space Marine helmet is going to be painted like Raven Guard (my roommates Space Marine army).
- The Termagaunt head on the other Rhino (pictured below) is going to be painted like my roommates Tyranid army.
Now to change gears to my (still) second WIP Raptor. He's come a long way.
I tried to do a miniature version of the Warband Icon on the Rhinos on his shoulder, but I failed miserably. It's just too tiny! So now his shoulder is rotten in much the same fashion as the Daemon Prince.
- The axe needs to be made into a scythe (like a Kama).
- I'm going to fill in the lines made by the muscles, possibly also hollowing out the muscles for more rotting, bloody goodness. (It's a Chaos Warrior Marauder arm, btw)
- The wings are magnetized.
I decided against trying to make custom bases that tied into each and every Raptor and am going with the flying bases I got when I bought the Gargoyles (for their wings).
Side-note: It is deliciously evil to buy a box of Gargoyles and just use the wings when you live with a Tyranid player!
So that's where I'm at. Happy gaming!
Tuesday, June 15, 2010
More 40k MMO information...
...will be coming in August. I'm sad too.
"More details on the game - now known as Warhammer 40K: Dark Millennium Online - will be released at GamesCom later in the year"
GamesCom is August 18th-22nd this year. Need more information!
"More details on the game - now known as Warhammer 40K: Dark Millennium Online - will be released at GamesCom later in the year"
GamesCom is August 18th-22nd this year. Need more information!
Warhammer 40k Video Games (MMO Trailer)
Gametrailers is kind of getting hit hard for bandwidth right now, so be patient. These links are to the HD videos. If you want the SD, there is a button on the bottom left of the video player that says "SD".
Warhammer 40k: Space Marine - PS3 and XBox360. You take control of a 4 man squad (one at a time, when you switch is unclear) consisting of a Tactical Marine, Assault Marine, Devastator Marine, and a Sergeant. (Wikipedia)
Warhammer 40k: Dark Millenium Online - PC. In the video we see players in control of Orks, Chaos Marines, Guardsmen, and Space Marines. Possibly heretics (traitor guard). Multiple different chapters. Players are also shown in control of Deff Coptas and Bikes.
This first taste of the 40k MMO is killing me...it's supposed to be out in 2012. Hopefully we'll more information over the next 2 days on both games. (E3 2010 started today and goes until Thursday)
Warhammer 40k: Space Marine - PS3 and XBox360. You take control of a 4 man squad (one at a time, when you switch is unclear) consisting of a Tactical Marine, Assault Marine, Devastator Marine, and a Sergeant. (Wikipedia)
Warhammer 40k: Dark Millenium Online - PC. In the video we see players in control of Orks, Chaos Marines, Guardsmen, and Space Marines. Possibly heretics (traitor guard). Multiple different chapters. Players are also shown in control of Deff Coptas and Bikes.
This first taste of the 40k MMO is killing me...it's supposed to be out in 2012. Hopefully we'll more information over the next 2 days on both games. (E3 2010 started today and goes until Thursday)
Thursday, June 3, 2010
A ton of basing examples
I don't know about you guys, but I've been doing a LOT of modeling lately. I haven't been gaming much...mostly because my modeling has completely overthrown the area we would normally setup our table. Anyway, Games Workshop has another really handy daily article today (they're doing 2 a day all week because Tuesday was the 1yr anniversary of their website).
It's all about basing. There are a ton of basing articles out there, but this one is basically a single in depth example, followed by *counts* EIGHTY-TWO (82!) different example bases, with steps to reproduce them!
I don't know about you, but I think that's a pretty awesome reference for inspiration!
It's all about basing. There are a ton of basing articles out there, but this one is basically a single in depth example, followed by *counts* EIGHTY-TWO (82!) different example bases, with steps to reproduce them!
I don't know about you, but I think that's a pretty awesome reference for inspiration!
Friday, May 28, 2010
SPEARHEAD!!!
The spearhead formations are out! Though the rules aren't yet...These things are very interesting. They're like cheap apocalypse formations and they make things like your transports (assuming they have the tank rule) a lot more interesting.
The Monstrous Spearhead is a little scary though...You need to login to the Games Workshop site to download it.
The Monstrous Spearhead is a little scary though...You need to login to the Games Workshop site to download it.
Sunday, May 23, 2010
Wow...Daemon-gasm!
Sunday, May 16, 2010
The second wave of daemons is finally coming!!!
For those of you who don't get the GW newletter:
"A host of incredible new Citadel miniatures for both Warhammer 40,000 Chaos Daemons armies and Warhammer Daemons of Chaos armies will soon be released upon mortal battlefields. All will be revealed in July here on the Games Workshop website and in August's issue of White Dwarf magazine, so keep an eye out for more information."
This is terribly exciting news. A year ago (and more) the second wave was supposed to include the plastic daemon prince, plastic Seekers (mounted daemonettes), and more of the special characters. The real debate was always plastic plaguebearers, horrors, and a generic herald set. /excited!
"A host of incredible new Citadel miniatures for both Warhammer 40,000 Chaos Daemons armies and Warhammer Daemons of Chaos armies will soon be released upon mortal battlefields. All will be revealed in July here on the Games Workshop website and in August's issue of White Dwarf magazine, so keep an eye out for more information."
This is terribly exciting news. A year ago (and more) the second wave was supposed to include the plastic daemon prince, plastic Seekers (mounted daemonettes), and more of the special characters. The real debate was always plastic plaguebearers, horrors, and a generic herald set. /excited!
Friday, May 14, 2010
Chaos vs Loyalists (specifically Blood Angels)
This is a HUGE wall of text. I apologize, but try to bear with me. It might be one to save for when you've got a minute...
I might edit this later with links and better headings and maybe even break it up...It just sort of happened.
I was bored at work today, and I started debating a loyalist Flesh Reaper chapter. I tooled around with a bunch of different ideas, ultimately deciding I wanted lots and lots of Lightning Claws, because, hey, they're awesome. I would have tried a Raven Guard derivative, but my roommate already has his own Raven Guard force so...it'd be a bit boring :(
Anyway...After a while of indecisiveness, I thought I'd try to simply recreate the same units I had in the Flesh Reaper warband. It was surprisingly easy (Death Company are very similar to Plague Marines), and a little frustrating. I'm a little bit touchy about the raptors and bikes being over priced in CSM, among other things. Mostly because of some pretty epic arguments with my roommate about it. He claims that the increase is fair due to the access to marks. I hold the cost of the marks is in...well in buying the mark! I can understand the "You have to take the whole army into context." idea, but with loyalist vs traitor marines....well it sort of a special case I think.
I'm going to do this specifically from the Blood Angels' codex, because that's the list I have in front of me.
Raptors vs Assault Squad:
(Unit of 7 with a Champion, Power Weapon, and 2 Meltaguns)
CSM: 190
BA: 171
Difference: 19
Differences:
CSM: +1LD
BA: Scoring, Rolls 1D6 scatter (instead of 2D6), re-rolls failed reserve rolls if entering via deep strike, ATSKNF, Combat Squads (kind of irrelevant for this unit of 7), and The Red Thirst
Conclusion: I really think this one is just unfair...Not in the the BAs are OP sense, so much as I think Raptors just got hosed.
Bikes
(Unit of 7 with a Champion, Power Fist, and 2 Flamers)
CSM: 281
BA: 225
Difference: 56
Differences:
CSM: +1LD, Close Combat Weapon (which two are trading in for the flamer)
BA: ATSKNF, Combat Squads, The Red Thirst
Conclusion: This one is a little close to fair, just for the extra attacks, but 56 points is a LOT for 5 extra attacks...especially taking the potential Red Thirst giving Furious Charge and the high likely hood of Sanguinary Priests bestowing Furious Charge on....everyone. (Intentionally ignoring Feel No Pain)
Plague Marines vs Death Company
(This one is not nearly as cut and dry, but still close)
(Unit of 7, Plague Marines have 2x Plasma Gun, Death Company have 2x Power Weapon. Same upgrade Cost)
CSM:191
BA: 155
Difference: 36
Differences:
CSM: Scoring, +1LD, Defensive Grenades, Bolter, access to better ranged weaponry (Meltaguns and Plasma Guns)
BA: Rage, Furious Charge, Relentless, access to better close combat weaponry and jump packs (Intentionally ignoring Lemartes)
Conclusion: Like I said, this one is less cut and dry. The Rage issue is pretty easily solved by a Rhino (which I took in both of my lists), but it's still a disadvantage. Really I think these two fill different roles. The Plague Marine is more of a ranged fighter that can handle close combat. The Death Company is a pretty hardcore assault unit. I do feel like their offensive capability increase is much greater than the Plague Marine defensive increase. They both have a 3+ FNP save, grenades and 2 better guns don't beat Furious Charge. Access to Jump Packs....well how do you feel about a Jump Infantry, Power Weapon squad Furious Charging down your throat with FNP?
Reiteration: They're harder to compare, and their is more opinion involved.
Rhinos
(Just a single Rhino for Plague Marines or Death Company, no jump packs)
(CSM w/Extra Armour, BA w/nothing)
CSM: 50
BA: 50
Difference: 0
Differences:
CSM: Extra Armour, TL-Bolter
BA: Fast, Storm Bolter
Conclusion: I'm going to ignore the bolter difference, because you don't buy a Rhino to shoot with anyway and they're each superior in different circumstances. I bought extra armour on my Rhinos to ensure they can always move towards their destination. Fast does that so much better...Really, I can see the argument for each, because if your Rhino gets hit and can't move, it doesn't matter how fast it is. Fast with extra armour...talk about reliability.
I can see the argument for similarity, but I feel like fast is superior in this instance.
The rest of the army is HQ choices and those are terribly difficult to compare. The short version is Daemon Prince + Sorcerer = 305 (remember, these are all without Mark of Nurgle) vs Captain Tycho + Librarian with a jump pack = 300. I really feel like these are pretty even, in cost and gaming terms, with a slight advantage to Captain Tycho over the Daemon Prince. Tycho can be insta-deathed, but he has a better war save, can join units, and...more. I attribute this to his being a special character. He simply has unique rules, and they're good ones.
So my question: Counts as Blood Angels, or Chaos Space Marines? I would use the same models for both, 1850 points.
CSM vs BA
(This is already a book, so the Lists are at the bottom of the post.)
CSM: 1849(-1)
BA: 1482(-386*)
(*Note: If I allow for the cost of all of the Marks of Nurgle in the BA army, it is still at -196, 195 points cheaper than the CSM army)
So that format is a little weird...but I kind of like it. I think it will work better for the BA list, because it's complicated in terms of which unit is made up of what...
I know the Blood Angels lists kind of lack scoring units, and that might be something I need to fix.
Appendix A: CSM Flesh Reapers
Chaos Space Marine (1849pts)
- HQ (175pts)
- Daemon Prince
- Mark of Nurgle
- Wings
- Warptime
- HQ + Fast Attack (380pts)
- Chaos Sorcerer
- Mark of Nurgle
- Jump Pack
- Wind of Chaos
- Melta Bombs
- 6 Raptors
- Mark of Nurgle
- Champion w/Power Weapon
- 2x Meltaguns
- Fast Attack (240pts)
- 7 Raptors
- Mark of Nurgle
- Champion w/Power Weapon
- 2x Meltaguns
- Fast Attack (331)
- 7 Bikers
- Mark of Nurgle
- Champion w/Powerfist
- 2x Flamers
- Troops x2 (482)
- 7 Plague Marines
- 2x Plasma Guns
- Rhino
- Extra Armour
- Troops (226)
- 7 Plague Marines
- 2x Plasma Guns
- Rhino
Appendix B:The Blood Angels Comparison List
Blood Angels (1464*) - The Comparison List(Note* - 1654 if you're allowing for Mark of Nurgle)
- HQ (175pts)
- Captain Tycho
- HQ + Troops (278pts)
- Librarian
- Unleash Rage
- Smite
- Jump Pack
- 6 Assault Marines
- Sergeant w/Power Weapon
- 2x Meltaguns
- Fast Attack (225pts)
- 7 Bikes
- Sergeant w/Power Fist
- 2x Flamers
- Troops x3 (615pts)
- 7 Death Company
- 2x Power Weapons
- Rhino
Appendix C: Blood Angels Flesh Reapers I would play
Blood Angels (1850)- HQ (290pts)
- Captain Tycho
- Honour Guard
- HQ + Troops + Elite/3** (350pts)
- Librarian
- Unleash Rage
- Smite
- Jump Pack
- Sanguinary Priest
- Power Sword
- Jump Pack
- 5 Assault Marines
- Sergeant w/Power Weapon
- 2x Meltaguns
- Fast Attack + Elite/3**(305)
- Sanguinary Priest
- Power Sword
- Jump Pack
- Melta Bombs
- 6 Bikes
- Sergeant
- Powerfist
- 2x Flamers
- Troops + Elite/3**(243)
- Sanguinary Priest
- Power Sword
- Jump Pack
- 6 Assault Marines
- Sergeant w/Power Weapon
- 2x Meltaguns
- Troops x2 (442)
- 7 Death Company
- 2x Power Weapons
- Rhino
- Extra Armour
- Searchlight
- Troops (220)
- 7 Death Company
- 2x Power Weapon
- Rhino
- Extra Armour
(*Note: This unit is entirely for to give Tycho some meat. Instant death is bad.)
(**Note: Sanguinary Priests can be taken 1-3 per Elite slot)
Friday, April 30, 2010
Forgeworld Preview: Raven Guard
I don't know about you guys, but the Games Workshop daily articles are something I look forward to everyday (along with my web comics, blogs, and other internet funnies). These were stolen from today's: http://www.games-workshop.com/gws/content/blogPost.jsp?aId=10500060a
Image used without permission from Games Workshop.
Awesome mini-tank is awesome! Or is it a mini-mini-tank?
I don't think my roommate reads this blog, mostly because he can see and hear it all first hand...everyday :) I'm thinking about grabbing some of these for him for his birthday. Maybe putting them on an assault squad? I'll have to be sneaky and figure out what he still needs. Oh, I'm also going to paint them. Kind of went from maybe to definitely quick huh....I have compulsion issues. I WANT A MINI-MINI-TANK!
Old Shatter Hands: Use this for a Johnny-5 Dreadnought?!?!?! You know it would be epic...
Thursday, April 29, 2010
Plague Marine!!!
I finally got my color scheme down! It didn't take too long once I took a day off from Starcraft 2...well, a couple hours...three total.
I'm still not sure what I'm doing with the sorcerer, the one with the wings from my older posts. He's looking a little undead pale, and more bruised flesh than angry wounds, but I'm okay with that. He looks...squishy. Like if you poked him where it's purple it would go right through...like a big rotten grape. And his flesh looks like it hasn't had any blood in it for years. I'm kind of okay with it, but it's still missing something.
Also, I got some gray stuff and worked out their pose for my Daemon Prince. I'm not sure how I'm going to make them so big, but I'm working it out.
I am no resolved my very next purchase, other than necessities like food, is going to be a decent digital camera. I'm tired of taking pictures of models I'm actually proud of and them looking terri-bad...at least compared to what they look like in real life.
BACK TO THE PAINTING TABLE!!!
I'm still not sure what I'm doing with the sorcerer, the one with the wings from my older posts. He's looking a little undead pale, and more bruised flesh than angry wounds, but I'm okay with that. He looks...squishy. Like if you poked him where it's purple it would go right through...like a big rotten grape. And his flesh looks like it hasn't had any blood in it for years. I'm kind of okay with it, but it's still missing something.
Also, I got some gray stuff and worked out their pose for my Daemon Prince. I'm not sure how I'm going to make them so big, but I'm working it out.
I am no resolved my very next purchase, other than necessities like food, is going to be a decent digital camera. I'm tired of taking pictures of models I'm actually proud of and them looking terri-bad...at least compared to what they look like in real life.
BACK TO THE PAINTING TABLE!!!
Wednesday, April 21, 2010
Starcraft 2 Beta Keys
I've had a beta key for a solid 2 months now. It's been fantastic. GameStop is running a deal where pre-ordering gets you a beta key. I feel obligated to pass this information along wherever I can.
Standard Edition
Collector's Edition
Also, my battle.net name is now, and will be (when the game goes live), Dhinanta.dhinanta.
A side note: Blizzard has ripped off Warhammer Fantasy and 40k in every way possible really (Terran = Space Marines, Zerg = Tyranids, Protoss = Eldar). It's fun to think of their games in Warhammer terms sometimes :)
I actually feel compelled to do a full on unit comparison...expect that tonight/tomorrow.
Standard Edition
Collector's Edition
Also, my battle.net name is now, and will be (when the game goes live), Dhinanta.dhinanta.
A side note: Blizzard has ripped off Warhammer Fantasy and 40k in every way possible really (Terran = Space Marines, Zerg = Tyranids, Protoss = Eldar). It's fun to think of their games in Warhammer terms sometimes :)
I actually feel compelled to do a full on unit comparison...expect that tonight/tomorrow.
Monday, April 19, 2010
WFB 8th Edition is coming...this July!
Rumors have been flying wildly for over a month now. It seems it is confirmed. I can't wait! I love fantasy. I enjoy the more simplistic rules and the change up that is 40k, but I just love building Fantasy armies! The variety is just so refreshing. Given some of the more prevalent rumors, hopefully I'll enjoy playing it this time around too :)
For those of you who don't get the GW newsletter:
The Warhammer world is a place riven by relentless warfare and the corrupting power of dark magic. It’s a place where vile creatures and titanic monsters roam the lands, where vast armies of evil warriors unleash slaughter upon their victims and only the unceasing valour of the forces of Order prevent the whole world slipping away into chaos and death.
Amidst this tapestry of conflict and carnage are races fair and foul, warriors chivalrous and brutal. These are the combatants who fight for dominance of the world. From the blasted north come warmongering tribes of Chaos Warriors, armour-clad barbarians who have thrown their lot in with the Dark Gods of Chaos. In the Badlands gather the greenskinned marauders known as the Orcs and Goblins, vicious, brutal creatures whose insatiable lust for war grows almost as quickly as their vast numbers. Beneath the cities of the civilised realms nestle the repulsive ratmen, subhuman creatures whose machinations spread disease and distrust – these are the Skaven and they wish only to destroy and dominate all others. Even the forests of the Old World are not safe, for the trees themselves are things of malign presence and the Beastmen dwell within, the children of Chaos – braying beasts who crave slaughter and the chance to enact their savagery on the civilised races.
The Warhammer world is a place where you must bury your dead deeply, for Necromancers and Vampires raise the legions of undeath in their war against the living. Far away in the south the legendary kings of a long-dead kingdom now awaken, leaving their vast tomb cities to wage war upon all under the sun, their skeletal legions a chilling parody of their once glittering majesty.
All these examples of horror are enough to cause weaker hearts to quail, but there are those who resist the darkness, kingdoms and realms that fight for survival. The Empire, greatest of all the nations of Men musters regiments of brave soldiers. Armed with faith in Sigmar, their warrior god, and with tempered steel and black powder weapons they defend their lands. South and east of the Empire lies Bretonnia, a land of chivalry and noble tradition. There, bold knights harken the call of their mighty king and ride out to crusade against the monsters of the Old World. Dwarfs, in their mountain strongholds, are as unyielding as the stone around them as they battle above and below the ground. Loyal allies, but terrible enemies, the Dwarfs are brave-hearted and steadfast as they protect their once-great realm.
In far-off lands the Elves fight out their bitter blood feud against one another – a mighty civilisation that spanned the continents but is now riven with strife and betrayal. Perhaps the greatest warriors in all the world, their numbers are now few and too many of those that remain are lost each day in the unending war between Ulthuan and Naggaroth.
This is a world where victory and death rest upon a knife-edge and the fate of the world, be it damnation or salvation, will soon be decided.
Warhammer, the Game of Fantasy Battles will be released in July. The preparation for this date has been a time of great excitement here in the Studio as we have lavished detail, care and attention onto the rulebook and the fantastic Citadel miniatures range that it accompanies.
Now is the time to gather your regiments, paint your armies and prepare for a battle like never before. If you have a Warhammer army, dust it off and finish up those last few models. If you’ve always been tempted to collect a force there really has never been a better time to start! Warhammer is coming and it’s going to be great.
For those of you who don't get the GW newsletter:
The Warhammer world is a place riven by relentless warfare and the corrupting power of dark magic. It’s a place where vile creatures and titanic monsters roam the lands, where vast armies of evil warriors unleash slaughter upon their victims and only the unceasing valour of the forces of Order prevent the whole world slipping away into chaos and death.
Amidst this tapestry of conflict and carnage are races fair and foul, warriors chivalrous and brutal. These are the combatants who fight for dominance of the world. From the blasted north come warmongering tribes of Chaos Warriors, armour-clad barbarians who have thrown their lot in with the Dark Gods of Chaos. In the Badlands gather the greenskinned marauders known as the Orcs and Goblins, vicious, brutal creatures whose insatiable lust for war grows almost as quickly as their vast numbers. Beneath the cities of the civilised realms nestle the repulsive ratmen, subhuman creatures whose machinations spread disease and distrust – these are the Skaven and they wish only to destroy and dominate all others. Even the forests of the Old World are not safe, for the trees themselves are things of malign presence and the Beastmen dwell within, the children of Chaos – braying beasts who crave slaughter and the chance to enact their savagery on the civilised races.
The Warhammer world is a place where you must bury your dead deeply, for Necromancers and Vampires raise the legions of undeath in their war against the living. Far away in the south the legendary kings of a long-dead kingdom now awaken, leaving their vast tomb cities to wage war upon all under the sun, their skeletal legions a chilling parody of their once glittering majesty.
All these examples of horror are enough to cause weaker hearts to quail, but there are those who resist the darkness, kingdoms and realms that fight for survival. The Empire, greatest of all the nations of Men musters regiments of brave soldiers. Armed with faith in Sigmar, their warrior god, and with tempered steel and black powder weapons they defend their lands. South and east of the Empire lies Bretonnia, a land of chivalry and noble tradition. There, bold knights harken the call of their mighty king and ride out to crusade against the monsters of the Old World. Dwarfs, in their mountain strongholds, are as unyielding as the stone around them as they battle above and below the ground. Loyal allies, but terrible enemies, the Dwarfs are brave-hearted and steadfast as they protect their once-great realm.
In far-off lands the Elves fight out their bitter blood feud against one another – a mighty civilisation that spanned the continents but is now riven with strife and betrayal. Perhaps the greatest warriors in all the world, their numbers are now few and too many of those that remain are lost each day in the unending war between Ulthuan and Naggaroth.
This is a world where victory and death rest upon a knife-edge and the fate of the world, be it damnation or salvation, will soon be decided.
Warhammer, the Game of Fantasy Battles will be released in July. The preparation for this date has been a time of great excitement here in the Studio as we have lavished detail, care and attention onto the rulebook and the fantastic Citadel miniatures range that it accompanies.
Now is the time to gather your regiments, paint your armies and prepare for a battle like never before. If you have a Warhammer army, dust it off and finish up those last few models. If you’ve always been tempted to collect a force there really has never been a better time to start! Warhammer is coming and it’s going to be great.
Thursday, April 15, 2010
More Purple!
I purpled the red areas a bit. I like it. It looks much more bruised injury. I also put a thin layer of yellow on the wings only. I don't think you can tell in the pictures...Not 100% sure where I'm going from here, but I do think it was a good step :)
Wednesday, April 14, 2010
RAWR!!!...And I need help with color
First, the RAWR!
I did a bit more sword work, finished gluing him together, and now he needs wings. I'm still really not at all sure where I'm going with those :( And he's still missing shoulder pads. I'm contemplating leaving them off and/or making it look like they fell off his shoulders (from rot) onto the base.
Now onto the color issues. I like the fleshy armour, but I can't get over how incredibly not Nurgle it all looks. I'm planning on going back over the red areas with some kind of dead flesh. A pale white, maybe with a tinge of green, to try to make it look more like rot and less like bright red doom. I need a different trim color too. That green is just...bad. Overall I'm incredibly un-happy with the colors so far. My big problem is I can't figure out where to go and I keep putting it off in favor of converting new models.
I might end up painting a few tester Plague Marines, or maybe even more converted raptors that aren't so heavily converted. This guy doesn't have much left in the way of power armour that isn't deformed in some way and I think it's throwing me off.
I did a bit more sword work, finished gluing him together, and now he needs wings. I'm still really not at all sure where I'm going with those :( And he's still missing shoulder pads. I'm contemplating leaving them off and/or making it look like they fell off his shoulders (from rot) onto the base.
Now onto the color issues. I like the fleshy armour, but I can't get over how incredibly not Nurgle it all looks. I'm planning on going back over the red areas with some kind of dead flesh. A pale white, maybe with a tinge of green, to try to make it look more like rot and less like bright red doom. I need a different trim color too. That green is just...bad. Overall I'm incredibly un-happy with the colors so far. My big problem is I can't figure out where to go and I keep putting it off in favor of converting new models.
I might end up painting a few tester Plague Marines, or maybe even more converted raptors that aren't so heavily converted. This guy doesn't have much left in the way of power armour that isn't deformed in some way and I think it's throwing me off.
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